Suminex is dead, but has been reborn
submitted by Admin to Announcements 4 days ago
Hey guys. Just wanted to give an update to anyone still following this project. The Sumienx game you knew is dead. In a previous posts I talked about how I struggled with what I wanted to the game to become, and back then I made the decision to focus on xen-like pvp. Well I've come to the realization that I have no interest in completely mimicking xen. I want to mimick the xen pvp and crazy gameplay, but many other aspects of xen are bland which is extremely limiting to me.
So the game is shifting towards an open world roguelike survival horror game in the style of Xen/GTA 2. Online play, top down view, in a huge urban and rural environment with vehicles, guns, full pvp, permadeath. Basically high tension gaming craziness.
Here's the jist of it so far..
Escape zombies/undead and other human players as you scavage for guns, ammo, cars, medical supplies and a safe hide out
Perma death. If you die it's over, you instantly start off as a new character. But in your journey you can find procedurally generated NPC survivors which will join your "group". Your group consists of the characters you have at your disposal, which have access to your loot, safe house, etc. You can switch between these characters either manually at your safe house, or forcibly when the character you're playing dies. So you really only die and start over when all your characters die.
Player health and injury is inspired from rimworld. Limb health, amputation, infection, etc. which affect combat, speed, etc.
Body upgrades/enhancements with android technology (also similar to rimworld). Fight old age and try to keep your favorite surviver forever.
The game will have gambling (black jack already works!) and feature drug use. Some drugs will benefit you, some will have side effects. Don't get addicted!
Personal vehicles and vehicle upgrades. Vehicles require gas.
Basically it's an online GTA2, Rimworld, Rust, Resident evil, Xenimus inspired top-down survival horror shooter.
I already have vehicles working and running over monsters is fun.
The foundation for everything is already in place due to my previous work, so progress is coming along quick Building up an urban game world will take some time, but I am having fun with it, building on top of the old game world. Right now I have a 4 story hospital with zombies roaming around where the port shrine used to be. This is where new characters will start for now. Gotta make it out, hopefully to a working car outside to start your journey.
I know some will be disappointed, but this new path has given me so many ideas and inspiration and has re sparked my interest in developing, it's looking extremely promising can't wait for you guys to try it out.